Originally Posted by
calebprime
https://app.box.com/s/4ija4q8ywejjwzyexbdv
Electronic effects here are like instrumentation or orchestration -- a layer of color-change or clothing, so to speak. They're more than gimmickry -- unless they're bad -- and less than the fundamental stuff, which is harmony. Because the filters sweep through the overtones of the pitches, they emphasize some and de-emphasize others, and introduce motion sometimes.
I'm using the evoc20 Filterbank that comes with Logic. You can twiddle the controls in real time, then automate those changes using the "Latch" setting. With that kind of control, you have the potential to do very
musical time-variant effects. It's a lot better than just adding a constant flanger to the mix. Changing some controls causes clicks, which I then had to remove using iZotope Rx. (Which works surprisingly well.)
After that was done, the resulting tracks were tweaked for better stereo using Audacity, then assigned to the standard Logic sampler, with the
mod-wheel controlling cross-fade between the original (no effects) tracks and the new (filtered) tracks, so I could bring the filtering effect in and out as desired.
Next: Put some more holes in the texture and do the same sort of process using the effects available with the Alchemy plug-in, for more relief of the overall thickness and for a more artificial, disturbingly synthetic effect in spots. The background will then move between original, filtered, and "artificial".